Laser Defender
This is my take on GameDev.TV's Laser Defender course.
I used SFX from SketchyLogic for music which was provided by GameDev.TV, and I used a sprite sheet for the VFX explosions from Luis Zuno (@ansimuz) from pixelgameart.org while learning how particle effects work. (I am pretty sure I learned what I need to do to create my own sprite sheets in the future.)
Everything else I created using a mouse, as I don't have enough space for my art tablet right now.
Status | In development |
Platforms | HTML5 |
Author | BlueBerryDev |
Genre | Action |
Tags | 2D, Bullet Hell, Space |
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