This is my take on   GameDev.TV's   Laser Defender course.

I  used SFX from SketchyLogic for music which was provided by   GameDev.TV,   and   I   used a   sprite   sheet   for   the   VFX   explosions  from   Luis Zuno (@ansimuz) from   pixelgameart.org   while learning how particle effects work.   (I am pretty sure I learned what I need to do to create my own sprite sheets in the future.)

Everything else I   created using a mouse, as  I  don't have enough space for my art tablet right now.

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